Are you looking for a guide on How To Make Walls Stronger in Vanilla DayZ? Well we have just what you are looking for. You will need to make a mod for your DayZ server to increase the wall strength, making a mod in DayZ involves editing the .PBO. Below we will go over how to do this to make it a bit easier for you.
This will be a server-side mod so players joining the server wont need to download it.
This DayZ mod makes wooden and metal base walls twice as strong. This mostly involves modifying the health values for these structures in the game’s config files.
This is our guide of How To Make Walls Stronger in Vanilla DayZ
What You Need To Get Started:-
- DayZ modding tools – This is installed with DayZ Tools via Steam)
- A mod folder structure
- Some basic knowledge of DayZ PBO packing/unpacking
Step 1: Set Up the Mod Folder
Create your folder structure like this:-
@StrongerWalls/
└── Addons/
└── stronger_walls.pbo (we’ll create this)
└── meta.cpp
└── mod.cpp
Step 2: Modify the Config File
Unpack structures.pbo
from DayZ’s original files using a tool’s like PBO Manager
or DayZ Tools
, and locate:
CfgVehicles >> Base_WoodenWall / Base_MetalWall
Next, in your mod’s config (create a new config.cpp
file), you’ll override those values. Example:
class CfgPatches
{
class StrongerWalls
{
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
requiredAddons[] = {"DZ_Structures_Walls"};
};
};
class CfgVehicles
{
class Base_WoodenWall;
class Base_MetalWall;
class Stronger_WoodenWall : Base_WoodenWall
{
scope = 2;
armor = 2.0; // Double strength
};
class Stronger_MetalWall : Base_MetalWall
{
scope = 2;
armor = 2.0; // Double strength
};
};
If the walls don’t use the armor
value, you may have to override individual parts’ hitpoints
, like so:
class Base_WoodenWall
{
class Hitpoints
{
class HitWood
{
armor = 2.0; // double durability
};
};
};
Same for Base_MetalWall
.
Step 3: Pack Your Mod
Use DayZ Tools > Addon Builder
to pack your folder into a .pbo
and put it in the Addons
directory of your mod.
Step 4: Test It
Now to test the mod, to do that load the mod locally or on a server and install an admin tool mod so you can spawn items in to save you time, then try hitting the walls with tools, ammo or explosives. They should take about twice as long to break, to see how long it should take standard visit our base raiding guide.

Here is a full config.cpp
for your DayZ mod that makes wooden and metal base walls 2x stronger by increasing the armor
value of their hitpoints.
⚠️ Important Note: This assumes the vanilla wall classes are
Base_WoodenWall
andBase_MetalWall
and that hitpoints likeHitWood
andHitMetal
are used. You may need to tweak names slightly if the internal classes differ or if you use expansion/base building mods.
📄 config.cpp
class CfgPatches
{
class StrongerWalls
{
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
requiredAddons[] = {"DZ_Structures_Walls"};
};
};
class CfgVehicles
{
// Extend the base wooden wall
class Base_WoodenWall;
class Base_MetalWall;
class Base_WoodenWall
{
class Hitpoints
{
class HitWood
{
armor = 2.0; // Double durability for wooden parts
material = -1;
name = "wood";
visual = "";
passThrough = 0.0;
};
};
};
class Base_MetalWall
{
class Hitpoints
{
class HitMetal
{
armor = 2.0; // Double durability for metal parts
material = -1;
name = "metal";
visual = "";
passThrough = 0.0;
};
};
};
};
meta.cpp
A simple meta file so the game recognizes your mod.
name = "StrongerWalls";
author = "YourName";
version = "1.0";
How to Use
- Create the folder structure above.
- Use DayZ Tools (from Steam) to pack the
config.cpp
intostrongerwalls.pbo
. - Place the
.pbo
inside@StrongerWalls/addons/
. - Launch DayZ with
-mod=@StrongerWalls
.
Server-Side Only
This mod can be server-side only, as it’s just modifying structure health values. Players don’t need to download it unless you add custom models or sounds.
Next Steps:
- Save this file as
config.cpp
inside your mod source folder. - Pack it into a
.pbo
using Addon Builder. - Drop the
.pbo
into@StrongerWalls/Addons/
. - Add
@StrongerWalls
to your server’s mod list.

